Thu 16 May 2002, just past midnight
May 16, 2002
Done quite a lot of work today on my pacman clone. Yep, that’s the game I’m going to show off tomorrow morning… Didn’t get quite as far as I hoped for when I chose to do the game, but I am pretty happy with the overall thing. The main feature is that it reads the layout of the board from a text file, and dynamically sets up stuff from there. That means that all you have to do to create different boards is edit this file in a plain-text editor — no recompile necessary :) The game currently relies on the curses library (all functions that need to access the curses library are collected in one file, gui.c). Apart from that, only one line of code is non-ansi C, so it should be easy to port as well. Enough bragging, you can get it here!
The above have taken a lot of my resources, so now I look forward to a few days of rest…
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