Cocoa Games

April 2, 2006

I’ve released new versions of both my Connect4 and Reversi games. I now use the excellent marble graphics from Gnome Iagno to draw my board instead of hand-drawing white and black squares. Trust me, they look a lot better. I may have a go at mimicing the animated transition from one colour to another that Iagno does at some point, but for now I’m happy.

Puck and Desdemona don’t have their own pages anymore; they now share the Cocoa Games page. I also rearranged the source repository a little bit; everything related to my Cocoa games now lives under Cocoa/trunk/ in my Subversion repository. If you want to hack on the games yourself it is now a lot easier since you can just checkout the trunk and the project relative paths will be correct; previously you had to make sure you checked out AlphaBeta in the same directory as the game you wanted to hack on.

These games are pure Cocoa built using Xcode2.1 so should Just Work(tm) on Intel macs. I don’t have one around to test though. If you do, please tell me if it works for you or not!

Leave a Reply